Welcome to Lismore Lands Tutorial & Visual Guide!
What is Lismore Lands? Lismore Lands is a Fantasy RolePlay world in SecondLife, hosted in the Clockwork region, with the main entry point at
http://maps.secondlife.com/secondlife/Clockwork/228/250/1701.
While our population is mostly furry, we welcome all sorts of players, so long as they stick to the Fantasy genre, and to our Rules (
http://sculptyworks.com/lismore/index.php?topic=22.0).
If you are new to RolePlaying, please read this glossary of terms and definitions.
http://sculptyworks.com/lismore/index.php?topic=16.0 For a detailed Introduction to RolePlay Guide, check out this link:
http://www.fur.com/tapestries/wiki/User:WhiteWizard/Roleplay_Guide Our RolePlay takes place in ancient times, during some unspecified date somewhere in antiquity, when the great ancient civilizations were still around and thriving (the Romans, the Egyptians, the Greeks, the Persians, the Celts, etc...). Our world draws from elements from real ancient history, and made-up fantasy elements, so don't expect an accurate history lesson here.
Lismore used to be an island in an unspecified location in one of the oceans of the world, but a cataclysmic event coupled with supernatural intervention has set the place afloat as islands in the sky, in a dimension separate from that of normal Earth. However, a teleport portal exists on Earth where the island used to be, allowing back-and-forth travel to and from Lismore's new location.
This guide is divided in the following sections, which you can navigate to by either scrolling down, or clicking the links below:
And as always, if you have any questions not covered by this tutorial, or just prefer to interact with someone instead of reading documentation, don't hesitate to contact one of our staff members (as listed in our Staff Members section
http://sculptyworks.com/lismore/index.php?topic=17.0 and in our Rules
http://sculptyworks.com/lismore/index.php?topic=22.0).