Ok, so it's been suggested (read:
vehemently demanded by a necromantic kitty! It was terrible! He threatened me with his fearsome kitty eyes and adorable whiskers!!
) that we should implement a graveyard again.
In the old sim, a graveyard was 'demanded', with people pointing out all sorts of reasons for it, from "
it's dark and gloomy so it's a cool place because I'm dark and gloomy!" to "
my necromancer needs a supply of fresh bodies!" and all sorts of other reasonings. However, the place hardly ever saw any use at all. And building a whole fancy area for one person's character to use
occasionally when they need a dark gloomy place to go is a waste of or precious and scarce resources.
That said, I'm not opposed to the idea of setting up a simple graveyard that could be basically a token of the location, a backdrop, pretty much just to say it's there, nothing too fancy, just a prop.
It's then been suggested that we should put it in the new forest. I don't think that's a good place
at all for a graveyard. The forest would be 1) freshly discovered, so there wouldn't be graves already established there, and 2) forests are forestry; I think their purpose is quite different than that of a cemetery. The uses and the feel of the area have little to do with them.
So I picked a few locations where a cemetery could be implemented in our existing layout!
- Location #1 is underneath the city, underneath the central area where the palace and library are. I will have to modify the place, for now it's just a dead-end, but I could easily dig into the rock wall and expand that chamber, add some crypts, tombstones and sarcophagus, and while modifying the current structure there to give it an underground will be a lot of work, it can be done at very little or even equal amount of resources it already takes.
Follow the SLURL to check the location out! http://maps.secondlife.com/secondlife/Clockwork/165/204/1700 - Location #2 is underneath the marketplace. I could take off the mushrooms, and again put grave markers and some graveyard-ish things. There would be no cost in the resources because the tombstones and all would replace the mushrooms so it would be a one-for-one exchange.
Follow the SLURL to check the location out! http://maps.secondlife.com/secondlife/Clockwork/209/246/1699 - Location #3 would be.... well, I haven't come up with one really, but it would be somewhere in the Caves. There's plenty of places where we could stick a graveyard in there. Xela's comments on this would be appreciated since the Caves are her domain.
(SLURL to the Caves! http://maps.secondlife.com/secondlife/Clockwork/156/221/1674)
So yes, share your opinions on the matter and let's see where it goes.